So, since all the submissions are in, I figured I would put my submission up on here in case people are interested.
Jack of Hearts, Jack Hart
Cost 3
Avengers
Flight / Range
5/5
Reservist
At the start of the build phase, if you don’t control the Zero Room exhaust a character you control.
Free -> Remove any number of counters from target opposing card, if you removed more than 1 counter its controller loses 3 endurance. Use only once per turn.
This card shows his dependancy on the zero room to live, and his energy absorbing abilities.
Jack of Hearts, Suicidal Hero
Cost 7
Avengers
Flight / Range
16/14
Reservist
At the start of the recovery phase, KO Jack of Hearts, and each opponent loses endurance equal to the number of counters on a Zero Room you control
Showing the glory in his death, and that he was a valued member of the team(he is valued because he will win games)
Zero Room
Threshold 1
Flip only if you control an [Avengers Icon] character
At the start of the combat phase, put a Zero counter on Zero Room. If you control Jack of Hearts, you may put an additional Zero Counter on Zero Room
Zero Energy Blast
Threshold 3
You may exhaust a Jack of Hearts you control, if you do you may move target character and target opponent loses endurance equal to the cost of the Jack of Hearts you exhausted.
Zero Fluid
Cost 0
Unique
Equip only to Jack of Hearts
Equipped character has “Activate -> Put a Zero counter on target Zero Room you control”
Not brilliant, but I loves him. So he got the treatment.
